3DS Max has a decent material editor system that supports a wide range of workflows. It allows for a maximum of 24 materials at any given time but can accommodate many more if needed. By using the multi/sub-object material you can easily increase the number of slots in the material editor window to as many as you like.
3DS Max's material editor has two distinct versions; the Compact Material Editor and the Slate Material...
3DS Max features an array of snapping tools to make any workflow easier. The Spinner Snaps tool allows you to control the increments by which object parameters are increased or decreased. I used 3DS Max for years before I discovered this feature but now I use it all the time.
The Spinner Snapping feature in 3DS Max is a serious time saver. It allows users to set fixed increment values by which many numbers of settings...
Autodesk has announced a new licensing model for two of its flagship design software products; 3D Studio Max and Maya. Each of these programs is used for 3D modeling, Animation, and 3D Rendering and is considered among the best 3D modeling and rendering programs on the market today. The new Autodesk Indie license looks to make these powerful programs more accessible to smaller studios and freelancers.
3D Studio Max licenses retail for $1,545/year or...