The iCube R&D Group announced that the newest version of the popular 3DS Max plugin Multiscatter is now available for download. This version offers several improvements over prior releases including improvements to the multi-painter tool, improved viewport handling, capacity to scatter V-Ray lights, new spline options, and more.
This much-anticipated new release offers support for several features in strong demand by users. One of the most-highly sought—support for V-Ray light scattering—will allow users to...
Autodesk has announced a new licensing model for two of its flagship design software products; 3D Studio Max and Maya. Each of these programs is used for 3D modeling, Animation, and 3D Rendering and is considered among the best 3D modeling and rendering programs on the market today. The new Autodesk Indie license looks to make these powerful programs more accessible to smaller studios and freelancers.
3D Studio Max licenses retail for $1,545/year or...
Chaos Group recently announced the launch of the much-anticipated V-Ray Next update to their industry-standard rendering engine. This next-generation rendering engine comes packed with speed and workflow optimizations that look to keep it at the top of most studio's favorites list.
V-Ray Next: The Next Generation Render Engine
In CGArchitect's 2018 Architectural Visualization Render Engine survey, it V-Ray was reported to have an overwhelming market share among architectural visualization artists and studios. Second to Cornoa and...
The 2018 Architectural Visualization Rendering Survey is an update to our original Rendering Survey conducted on CGarchitect.com in October and November of 2016.
Responses were gathered between November 30, 2017 and February 3, 2018 via CGarchitect’s community (social media & email newsletter) and through Facebook groups associated with real-time engines and architectural visualization. 997 Responses came from Social media and 1,066 responses came from our email newsletter subscribers.
For the purposes of Margin of Error calculations and...
Rendering hair correctly in computer graphics is a fairly complex problem to solve. Because hair is made up of thousands of translucent and scaly cylinders, it’s a fairly complex surface. This makes it difficult to determine exactly how light interacts as it transmits, reflects and bounces off it. To make it even more challenging, an average head of human hair contains more than 100K hairs, and these hairs are very fine — usually...
FRIEDRICHSDORF, Germany — December 06, 2017, MAXON, the leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced London-based Territory Studio made extensive use of its acclaimed 3D software solution, Cinema 4D, as a cornerstone digital content creation tool on Blade Runner 2049 to produce story specific screen graphics and concepts for on-set and post that appear extensively throughout the Warner Bros./Alcon Entertainment iconic sci-fi sequel.
Oscar Nominated VFX
Blade Runner 2049, directed by the Oscar-nominated...