UVW Mapping Channels Rendernode
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3D Modeling, 3DS Max, Tutorials

How To Use UV Mapping Channels in 3D Studio Max

UV Mapping channels can help map separate textures to a single object in such a way that allows different UV tiling configurations. This is useful in cases where blending masks are used, different resolution textures are used, or when repeating patterns need to be broken up for a more natural look. In this tutorial, you'll see how to quickly leverage UV Mapping to add a grungy water splashing effect to the bottom of a wall...

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